All Leaked Multiplayer Perks in Call of Duty: Black Ops Gulf War
The upcoming Call of Duty installment, rumored to be titled Black Ops Gulf War and set for release in October 2024, has become a hotbed for leaks and rumors. And now, thanks to the efforts of leaker ‘Exo Vondy,’ players have detailed insights into what their multiplayer loadouts could potentially look like!
This article will give you a comprehensive rundown of all the leaked perks for Call of Duty: Black Ops Gulf War Multiplayer, along with their corresponding in-game descriptions—courtesy of the extensive thread posted by @Vondyispog on X.
Related: Black Ops Gulf War to Bring Back Black Ops 4 Features
List of all Leaked Black Ops Gulf War MP Perks
Perk Name | Description |
---|---|
Ante Up | Start each life with +200 points towards scorestreaks. |
Battle Hardened | Reduce the effect of enemy Flash, Stun, EMP Grenades, and Shock Sticks. Immune to Proximity Alarms. |
Bomb Squad | Take reduced damage from non-Scorestreak explosives. Reset fuze timers when picking up live grenades. |
Bounty Hunter | Earn extra score towards your scorestreaks by killing enemies with bounties. Enemies get a bounty every time they kill three players in a life. |
Cold-Blooded | AI-controlled Scorestreaks will not target you, and player-controlled Scorestreaks will not highlight you. Show up cold on Thermal. You do not trigger Operative or High Alert. |
Dexterity | Mantle faster. ADS while sliding and diving. Take less fall damage. |
Double Time | Increase Tac Sprint duration and reduces refresh time. |
Fast Hands | Reload, use equipment, and swap weapons faster. |
Flex | Delay triggered explosives while sprinting, warns of nearby enemy equipment, and reduce combat noise. |
Focus | Reduce flinch when aiming down sights and extend Hold Breath duration. |
Ghost | Undetectable by enemy Spy Planes whenever you are moving, planting or defusing bombs, or controlling Scorestreaks. |
Grave Robber | Scrap dropped guns to get extra attachments and ammo. |
Hardline | Reduce scorestreak cost by 125 points. |
Heavy Metal | [Doesn’t currently include an in-game description.] |
Hustle | Move faster while crouched, prone, or downed. |
Huntmaster | [Doesn’t currently include an in-game description.] |
Ninja | Move silently. Reduces the effectiveness of enemy Intel perks. |
Operative | When you respawn, enemies briefly appear through walls. Edge of HUD pulses for enemies outside your view. Leave no death skulls. |
Overclock | Store an additional Field Upgrade charge. Increase Field Upgrade charge rate by 40%. |
Overkill | Carry two primary weapons. |
Primed | Accuracy and time to aim down sight is improved while jumping. |
Quick Fix | Killing players immediately triggers health regeneration. Capturing and holding objectives increases health regeneration rate. |
Restock | Recharge equipment over 25 seconds. |
Scavenger | Replenish ammo from dead players. |
Shrapnel | Spawn with an extra piece of lethal equipment. Explosive damage delays enemy health regeneration. |
Spotter | Spot enemy equipment, Field Upgrades, and Killstreaks through walls. Aiming down sights highlights them for the team. Hack enemy IED’s, Landmines, C4, and Trophy Systems. |
Stalker | Increased strafe and ADS movement speed. |
Strong Arm | Throw equipment farther and see a preview of the trajectory. |
Survivor | On death, enter Last Stand with the ability to self-revive once per life. Teammates can revive downed players faster. |
Underkill | Replace primary with any secondary not in use. |
Keep in mind that none of this information—not even the game’s actual title—has been officially confirmed yet. Therefore, it’s advisable to take everything with a pinch of salt! Even Exo Vondy, the original source of the above details, has admitted that their information is “incohesive at worst and fragmented at best.”